Slimefall - LD48
Gather slime from the cave, and don’t hit the ground until you’ve collected enough (see top right in game). See how deep you can go (only 4 levels )!
Controls: WASD, arrows.
Game made in the Bevy Engine with Rust. The game could probably do with a better character controller and more levels but I’m satisfied for now!
Made in 72 hours using bevy, sfxr.me and aseprite.
NOTE: the HTML5 build is the post-jam version. For the "authentic" game jam experience, download the executable.
The latest post jam builds for MacOS, Windows, Linux and WebGL are available here https://github.com/will-hart/ld48/releases. Only the Windows and WebGL builds are tested.
The post jam build includes:
- HTML4 WebGL / WASM build
- Lighting by shaders
- "improved" controller
Status | Released |
Platforms | HTML5 |
Author | wilsk |
Genre | Platformer |
Tags | bevy, Ludum Dare 48 |
Links | Ludum Dare |
Download
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Click download now to get access to the following files:
Slimefall LD48 Game Jam Edition - Windows 6.8 MB
Comments
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Fun game, it would be good to have a lives system implemented
Thanks @farseerdav that's a good suggestion.