A jam game made in 2.5 hours for the Game Dev League September game jam. The theme was "AI" and my aim was to make an AI learn how to shoot the player by watching the results. In the end 2.5 hours wasn't quite long enough to do this so the AI isn't as smart as all that.

Still, its fun for about 30 seconds and I don't think it looks terrible either for literally 8 minutes of art :P

Best played full screen in WebGL as always.


Missile Commander Win_Data.zip 11 MB


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Instructions were half off the screen,and by the time i figured out how to aim/shoot, the ai had destroyed itself XD

Haha, yeah I never promised the AI was smart :)