The Eridanus Monument
About
A short, narrative experience made for the Game Dev League Area 51 October Game Jam. Features include:
- A storyline driven game
- A short SETI search style mini game
- Procedurally driven sounds and music (download version only*)
Known Limitations
- The resolution is fixed at 1024*768 because its a game jam and I don't have time to test in lots of resolutions :)
- Procedural audio generation doesn't appear to work in WebGL. I've had to record the music playing on the desktop application and included that in the WebGL version only. This means that some of the audio in the minigames is missing in the WebGL version
You will probably get a slightly better experience in the downloaded version, but the WebGL one works OK.
Source code released under MIT License, see https://bitbucket.org/willhart/gdl_area51_jam
Release Notes
Version 1.1.3
- Fix game in fade between spring and summer trees in Scene 8
Version 1.1.2
- Fix spelling mistakes in star data
- Add some new pulsar messages
Version 1.1.1
- Fix incorrect shader assignment
- Fix sprites bugs and remove colour fade in on the last frame (default sprite shader now used instead of my custom one)
- Fix bug where the minigame could run endlessly
Version 1.0.0
- Initial release
Status | Released |
Platforms | HTML5, Windows |
Author | wilsk |
Made with | Unity |
Tags | gamedevleague, Sci-fi, Story Rich |
Download
Download
TheEridanusMonument_Windows_1.1.3.zip 18 MB
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